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15 packages found

Shader based audio processing stream

published 1.2.3 8 years ago
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The image-effect-renderer is a lightweight package that allows you to run WebGL fragment shaders in your website using WebGL. It can be used to apply effects to HTML image or video sources.

published 2.2.4 7 days ago
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Easily render a GLSL fragment shader on an HTML canvas

published 1.0.9 6 months ago
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A threejs material that helps to make use of ShaderToy shader code on meshes

published 1.3.9 5 years ago
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Basic WebGL scaffolding for running interactive fragment shaders via @thi.ng/shader-ast

published 0.4.142 12 days ago
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React component that let's you easily render a shader on a canvas by simply passing a fragment shader, following the shadertoy syntax, and logic, so you don't have to worry about passing basic uniforms, or setting up the webgl scene to do that, all the wo

published 1.1.2 2 years ago
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This project demonstrates the integration of a ShaderToy shader in a React app using Three.js and Vite.

published 0.0.0 a year ago
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Create quick WebGL demo's using glslify

published 2.0.3 8 years ago
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Utility for using a Shadertoy material as a texture.

published 1.0.1 a year ago
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Pipedream Shadertoy Components

published 0.1.0 a month ago
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Shadertoy like functionality as a portable js library.

published 0.1.1 5 years ago
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A Shadertoy renderer using WebGPU

published 0.0.6 3 years ago
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A friendly web-component for writing and rendering shaders.

published 0.0.5 5 years ago
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Displays raymarching shaders from shadertoy. You must add a key for your shadertoy API in the state command I.E. key=AAAAAA

published 1.0.1 5 years ago
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render ShaderToy demos to PNG

published 0.0.1 8 years ago
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