Search results
15 packages found
Shader based audio processing stream
The image-effect-renderer is a lightweight package that allows you to run WebGL fragment shaders in your website using WebGL. It can be used to apply effects to HTML image or video sources.
Easily render a GLSL fragment shader on an HTML canvas
A threejs material that helps to make use of ShaderToy shader code on meshes
Basic WebGL scaffolding for running interactive fragment shaders via @thi.ng/shader-ast
React component that let's you easily render a shader on a canvas by simply passing a fragment shader, following the shadertoy syntax, and logic, so you don't have to worry about passing basic uniforms, or setting up the webgl scene to do that, all the wo
This project demonstrates the integration of a ShaderToy shader in a React app using Three.js and Vite.
Create quick WebGL demo's using glslify
Utility for using a Shadertoy material as a texture.
Pipedream Shadertoy Components
Shadertoy like functionality as a portable js library.
A Shadertoy renderer using WebGPU
A friendly web-component for writing and rendering shaders.
Displays raymarching shaders from shadertoy. You must add a key for your shadertoy API in the state command I.E. key=AAAAAA
render ShaderToy demos to PNG