gm-native
Native binding for GraphicsMagick++. Some details can be found in this blog post.
Quick usage:
var gm = ; var outputBuffer = gm;
Supported methods
NOTE: Orders do matter
['strip']
['interlace', '<interlaceType>']
['scale', '<width>x<height><flag>']
['extent', '<width>x<height', '<gravity>']
['format', '<JPG/PNG/WEBP>']
['quality', '<0 - 100>']
['filter', '<filter types>']
['blurSigma', '<blurSigma>']
TODO
- Figure out optional width & height
- More tests
- Composite (for rounded corners...)