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8 packages found
detecting collisions between bodies: Points, Lines, Boxes, Polygons (Concave too), Ellipses and Circles. Also RayCasting. All bodies can have offset, rotation, scale, bounding box padding, can be static (non moving) or be trigger bodies (non colliding).
- javascript
- typescript
- library
- computational-geometry
- alghoritm
- computational-geometry-alghoritm
- collisions
- collision-checking
- concave
- rotation
- angle
- separating-axis-theorem
- bounding-volume-hierarchy
- Circle
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A WebGL interactive street imagery library
- 3d
- computational-geometry
- geospatial
- imagery
- map-building
- mapillary
- renderer
- spatial-visualization
- street-imagery
- typescript
- viewer
- webgl
Fast continuous level of detail geometry simplification using the Visvalingam area approach. Provides methods for simplifying to a target point count or percentage in addition to point-area significance.
- geometry
- simplification
- lod
- level-of-detail
- reduction
- decimation
- algorithm
- computational-geometry
- simplify
- 2d
- gis
- mapping
- visvalingam
Components for computational geometry.
2D and 3D computational geometry library in TypeScript
TypeScript types and JSON Schema for polliwog, the Python 2D and 3D computational geometry library
A new algorithm for retrieving topological skeleton as a set of polylines from binary images
A new algorithm for retrieving topological skeleton as a set of polylines from binary images: WASM version