glsl-blend-overlay

1.0.5 • Public • Published

glsl-blend-overlay

stable

(click for demo)

Photoshop-like "overlay" blend mode for GLSL.

#pragma glslify: blend require(../) 
 
void main() {
  vec4 bgColor = texture2D(bg, vUv);
  vec4 fgColor = texture2D(foreground, vUv);
 
  vec3 color = blend(bgColor.rgb, fgColor.rgb);
  gl_FragColor = vec4(color, 1.0);
}

Usage

NPM

blend(vec3 background, vec3 foreground)

Blends background and foreground with an "overlay" blend mode. The algorithm for each channel is as follows:

bg < 0.5 ? (2.0 * bg * fg) : (1.0 - 2.0 * (1.0 - bg) * (1.0 - fg))

Contributing

See stackgl/contributing.

License

MIT. See LICENSE.md for details.

Dependencies (0)

    Dev Dependencies (12)

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    Install

    npm i glsl-blend-overlay

    Weekly Downloads

    5

    Version

    1.0.5

    License

    MIT

    Last publish

    Collaborators

    • mattdesl