Starter kits for creating WebVR scenes using A-Frame.
published 0.3.0-beta1 8 years agoFork of A-Frame v0.3.0 look controls component with reversed mouse drag.
published 3.0.1 7 years agoMountain terrain in A-Frame using randomly-generated height maps
published 0.3.3 7 years agoAudio visualizations in A-Frame using Web Audio (AnalyserNode)
published 6.1.0 5 years agoHook in Redux reducers, data bindings, and action dispatches for A-Frame
published 3.0.2 7 years agoA city-themed collection of over 400 blocky models you can remix or use outright in your own works.
published 1.0.0 8 years agoCurated collection of community A-Frame components.
published 0.6.0 7 years agoCursor component for tracked controls in A-Frame.
published 0.2.7 7 years agoA-Frame motion capture components
published 0.2.7 7 years agoUse WebVR today, on mobile or desktop, without requiring a special browser build.
published 0.9.34 7 years agoInfinite environments for your A-Frame VR scene in just one file.
published 1.3.7 9 days agoLook control that interprets gaze data as input.
published 1.0.0 7 years agoState management for A-Frame using single global state modified through actions. State flows down to application via declarative binding.
published 7.1.1 a year agoAn axis-aligned bounding box component for A-Frame.
published 3.2.2 a year agoA controller haptics (vibrations) component for A-Frame.
published 1.6.3 3 years agoA component to extract parts from a GLTF model into their own A-Frame entities.
published 1.2.0 6 years ago