Infinite environments for your A-Frame VR scene in just one file.
published 1.3.5 5 days agoState management for A-Frame using single global state modified through actions. State flows down to application via declarative binding.
published 7.1.1 a year agoJavaScript modules for Mozilla's cloud speech recognition API
published 0.2.1 6 years agoAn axis-aligned bounding box component for A-Frame.
published 3.2.2 a year agoA controller haptics (vibrations) component for A-Frame.
published 1.6.3 3 years agoA component to extract parts from a GLTF model into their own A-Frame entities.
published 1.2.0 6 years agoAn A-Frame component to merge geometries to reduce draw calls.
published 2.0.1 a year agoA simple FPS counter component to measure performance in VR for A-Frame.
published 1.0.1 7 years agoAn A-Frame component to set UVs onto a plane geometry given a gridded texture atlas.
published 3.0.0 3 years agoA timeline component to use with the A-Frame animation component.
published 2.0.0 5 years agoA component to declaratively proxy events for A-Frame.
published 2.1.0 6 years agoA component to pretty-log cursor events.
published 1.0.0 6 years agoAn A-Frame component that provides and normalizes directional events for thumbpads and thumbsticks.
published 2.0.3 a year agoA component to film and record A-Frame scenes with a controlled camera (pans, dollies, tilts).
published 1.5.0 6 years agoA A-Frame Simple Shooter kit component for A-Frame.
published 1.0.0 6 years agoCPU-based particles for A-Frame from pre-simulated particle systems.
published 2.0.0-beta3 6 years ago