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204 packages found

A Multimedia JavaScript framework to create real cross-platform and hybrid game engines, games, emulators, multimedia libraries and apps.

published 0.99.9-6.33.3 a year ago
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A lightweight script bundle uploader for PlayCanvas, built on top of Webpack.

published 1.1.0 a month ago
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A super simple implementation of a game loop

published 1.0.1 3 months ago
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The official Spine Runtimes for the web.

published 4.2.43 5 days ago
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A simple and effective JavaScript game development framework that knows its place!

published 2.2.4 a year ago
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Simple ECS implementation for JavaScript

published 0.5.0 2 years ago
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A modern rendering engine for the web.

published 0.3.0 2 months ago
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Populate a <canvas> element with a font texture atlas

published 2.1.0 6 years ago
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The official Spine Runtimes for the Phaser.

published 4.2.43 5 days ago
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The core of a modular, extensible JS game engine.

published 0.0.12 10 years ago
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Library for webgames

published 0.0.5 8 years ago
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A simple bullet runtime that handles network replication, network syncing, and adjusts the rendered bullets by client framerate.

published 0.4.0 10 months ago
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published 2.0.0 10 months ago
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TypeScript Entity-Component-System library

published 4.2.0 a year ago
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![version](https://img.shields.io/npm/v/bump-ts) ![maintenance](https://img.shields.io/maintenance/yes/2021) ![open-issues](https://img.shields.io/github/issues-raw/hood/bump.ts)

published 0.6.2 3 months ago
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A collection of graph algorithms for game development

published 0.7.3 2 months ago
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The official Spine Runtimes for the web.

published 4.1.3-1.1 10 months ago
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An attempt to create open source game engine for browser

published 0.0.40 4 days ago
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An attempt to create open source game engine for browser

published 0.0.40 4 days ago
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