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204 packages found
A Multimedia JavaScript framework to create real cross-platform and hybrid game engines, games, emulators, multimedia libraries and apps.
- multimedia
- javascript
- framework
- engine
- library
- cross-browser
- cross-device
- cross-platform
- gamedev
- game-dev
- gamedevelopment
- game-development
- games
- emulators
- View more
Create Phaser Web games with ease.
- yeoman-generator
- babel
- browsersync
- canvas
- es2015
- es2016
- es2017
- es2018
- es6
- es7
- es8
- esnext
- game development
- gamedev
- View more
A lightweight script bundle uploader for PlayCanvas, built on top of Webpack.
A super simple implementation of a game loop
The official Spine Runtimes for the web.
A simple and effective JavaScript game development framework that knows its place!
Simple ECS implementation for JavaScript
A modern rendering engine for the web.
Populate a <canvas> element with a font texture atlas
The official Spine Runtimes for the Phaser.
The core of a modular, extensible JS game engine.
A simple bullet runtime that handles network replication, network syncing, and adjusts the rendered bullets by client framerate.
TypeScript Entity-Component-System library
![version](https://img.shields.io/npm/v/bump-ts) ![maintenance](https://img.shields.io/maintenance/yes/2021) ![open-issues](https://img.shields.io/github/issues-raw/hood/bump.ts)
A collection of graph algorithms for game development
The official Spine Runtimes for the web.
An attempt to create open source game engine for browser
An attempt to create open source game engine for browser