Search results

137 packages found

Basic implementation of the AABB-Tree (Axis Aligned Box Bounding Tree)

published 3.3.6 a year ago
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Using cuid to generate collision-resistant ids in your schema

published 1.0.0 9 years ago
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Spatial Hashmap data structure for use in broad phase collision detection

published 1.0.3 3 years ago
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Convex polygon collision detection

published 0.0.2 9 years ago
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A snow generator

published 1.1.1 3 years ago
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Integrates Planck-js physics with Phaser3.

published 0.0.4 4 years ago
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A Terrible Arcade Physics Subsystem

published 1.2.0 8 years ago
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A snow generator

published 1.0.0 3 years ago
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Collision library with a cache for efficiency, and support for wrap-around

published 0.2.0 8 years ago
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Implementation of GJK (Gilbert-Johnson-Keerthi) algorithm for calculation distance between convex polygons and intersection detection

published 0.0.1 7 years ago
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A fast, free and fun HTML5 Game Framework built on ES6.

published 0.0.1 9 years ago
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2d collision

published 1.0.0 5 years ago
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Leaflet plugin for uncluttering L.Markers using basic collision detection.

published 0.0.3 7 years ago
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A simple but powerful Scratch-live game engine for JavaScript but with physics, auto vectorize, tet and graphics

published 2.3.2 5 years ago
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Leaflet plugin for uncluttering L.Markers using basic collision detection.

published 0.3.1 7 years ago
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Spatial hash package for node.js

published 0.0.4 7 years ago
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A tiny Javascript library for creating square particles

published 1.0.1 6 years ago
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MeshWalk.js is a JS library which helps your TPS game development with three.js.

published 0.0.1 a year ago
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circle collision detection for D3

published 1.1.0 5 years ago
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Fork of kittykatattack's bump library for PixiJS (https://github.com/kittykatattack/bump), wrapped into npm package

published 1.0.2 3 years ago
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