Search results

68 packages found

n-dimensional network flow solver

published 0.0.0 11 years ago
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A minimal 3D cylindrical geometry, including normals, UVs, and mesh.

published 1.0.3 5 years ago
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Euler characteristic for simplicial complexes

published 0.0.0 11 years ago
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creates a 3D torus mesh

published 1.0.0 9 years ago
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Consistently orient manifold patches of a 2D simplicial complex

published 1.0.4 6 years ago
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Iteratively split triangles to get a more uniform tessellation

published 1.0.1 7 years ago
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Extract manifold patches from a mesh

published 1.0.0 7 years ago
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Compute mesh normals using angle weights

published 1.0.0 9 years ago
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Gaussian quadrature for a triangle

published 1.0.0 7 years ago
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Iteratively split edges to get a more uniform tessellation

published 1.0.2 7 years ago
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Combine multiple indexed meshes into a single indexed mesh

published 1.1.0 9 years ago
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Parse Wavefront .obj geometry files.

published 2.0.0 a year ago
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A rounded cube geometry for 3D rendering, including normals, UVs and cell indices (faces).

published 1.0.2 8 years ago
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Computes the Laplacian of a mesh.

published 1.0.0 9 years ago
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Taubin's Laplacian mesh smoothing algorithm

published 1.0.1 7 years ago
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An ellipsoid geometry for 3D rendering, including normals, UVs and cell indices (faces).

published 2.1.0 3 years ago
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An octasphere geometry for 3D rendering, including normals, UVs and cell indices (faces).

published 1.1.0 3 years ago
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Compute winding number for a mesh

published 1.0.0 7 years ago
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a short list of some mesh and primitive modules

published 1.0.3 9 years ago
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Get vertex and face data from THREE.Geometry

published 1.0.1 5 years ago
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