grunt-transport-seajs
Transport javascript into cmd.
Getting Started
This plugin requires Grunt ~0.4.1
If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:
npm install grunt-transport-seajs --save-dev
Once the plugin has been installed, it may be enabled inside your Gruntfile with this line of JavaScript:
grunt;
The "transport" task
Overview
In your project's Gruntfile, add a section named cmd_transport
to the data object passed into grunt.initConfig()
.
grunt
Options
options.paths
Type: Array
Default value: ['sea-modules']
Where are the modules in the sea.
options.idleading
Type: String
Default value: ""
Prepend idleading to generate the id of the module.
options.alias
Type: Object
Default value: {}
Alias of modules.
options.debug
Type: Boolean
Default value: true
Create a debugfile or not.
options.handlebars
Type: Object
Options for handlebars compiler.
Configure handlebars ID:
options: handlebars: id: 'handlebars'
options.uglify
Type: Object
Uglify prettifier, you really don't have to change this value.
options.parsers
Transport a specific filetype with the right parser.
You can write your own parsers, for example coffeeParser
:
options: parsers: '.coffee': coffeeParser
Sorry for the missing documentation on how to write a parser.
Usage Examples
Gruntfile use default options.
grunt;
Contributing
In lieu of a formal styleguide, take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code using Grunt.
Release History
First version.