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54 packages found
The JS Framework for Coders
- qooxdoo
- compiler
- cli
- framework
- front-end
- fontend
- mobile
- back-end
- backend
- widgets
- gui
- databinding
- classes
- interfaces
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A Knockout plugin for Aurelia.
see all, do all. simple object keypath observers.
- panoptic
- observe
- observer
- observers
- observe object
- watch
- watcher
- watchers
- watch object
- watch property
- data
- bind
- databind
- data bind
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Interactive diagrams, charts, and graphs, such as trees, flowcharts, orgcharts, UML, BPMN, or business diagrams
Data binding and handling and rendering JS library
Super-Easy Observable (and Debuggable!) Values in Javascript! It's like push notifications for your variables.
Interactive diagrams, charts, and graphs, such as trees, flowcharts, orgcharts, UML, BPMN, or business diagrams
LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported.It has a very flexible extensibility.It makes your game development faster and easier. For tutorials,e
A dead simple Model-View Javascript framework with two way databinding.
An Aurelia plugin for observing computed properties without dirty-checking.
An extensible HTML templating engine supporting databinding, custom elements, attached behaviors and more.
This is a text formatting plug-in, which is modified based on the C# official library and reduces GC as much as possible.
Async binding support for the Aurelia platform.
Aurelia library for binding RethinkDB tables via Socket.IO
A modern databinding library for JavaScript and HTML.
This is a library that supports memory obfuscation of numeric types, it ensures that your sensitive data will not be found by the memory scanners and searchers.
This is a plugin for the TextMeshPro.
An implementation of the templating engine's Binding Language abstraction which uses a pluggable command syntax.
A micro front-end databinding / communication / state management lib.
LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported.It has a very flexible extensibility.It makes your game development faster and easier. For tutorials,e