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22 packages found
A generator for Ellementary Cellular Automata
Extensible general-purpose cellular automata
Hashlife algorithm for Conway's Game of Life.
Get the 8 closest neighbors of a cell in a 2d grid when flattened to a 1d array
- array
- 2d
- 1d
- matrix
- grid
- neighbour
- neighbor
- neighbours
- neighbors
- compass
- direction
- game-of-life
- automata
- cellular-automata
Cellular Automata grid component capable of running your own automata variants, includes a library containing Conways game of life preset and its methods.
Parser for Life (S/B), Generations (S/B/C), Vote for Life, Wolfram, Cyclic (R/T/C/N), LUKY and NLUKY cellular automata rule formats, as well as extended Life and Generations rule formats designed for 3D cellular automata.
Run any cellular automata on an html5 canvas.
- cellular automata
- game of life
- highlife
- brians-brain
- wireworld
- wolfram
- rule-30
- rule-90
- rule-110
- rule-184
- conway
- pixel
- game
- life
- View more
Highly customizable 1D cellular automata, shared env, multiple rules, arbitrary sized/shaped neighborhoods, short term memory, cell states etc.
Cellular automata runner, in arbirtrary dimensions.
Generate Cellular Automata based on customized rules
A quadtree-based cell map that tracks cell neighbors. For use with cellular automata.
Simple Cellular Automata processing in Javascript for browser and Node.js
Zindagi is a library to program life-like cellular automata like Conway's Game of Life
binary state, one dimensional cellular automata rules
Collections of cellular automata patterns
A library to simulate cellular automata.
Generate 2D cave layouts in JavaScript
GPU-based cellular automata runner
Generate a voxel shader (for MagicaVoxel) from a custom CA rule.
A JS/HTML/Canvas implementation of simple Cellular Automata.