ffg-utils

1.0.1 • Public • Published

input()

Gets input from the user

type name description
string question Statement in front of the cursor

Example

const {input} = require("ffg-utils");
input("How was your day? ").then(ans => { /* Stuff to do */ });

random()

Returns a random number between two values

type name description
Number minimum Minimum number of random (inclusive)
Number maximum Maximum number of random (exclusive)

Example

// Random number between 10 and 20
const {random} = require("ffg-utils");
var _num = random(10, 20);

choose()

Chooses a random value from arguments

type name description
anything args... Minimum number of random (inclusive)

Example

// Chooses from arguments
const {choose} = require("ffg-utils");
var _foo = choose("Hello", "World", "!");

Grid

Grid object

Methods

name arguments description
constructor w, h, defaultval Width, height and default value of all grid cells
entry x, y Returns entry at grid (x, y) position
value x, y, ?val Returns value at grid (x, y) position, value sets position
swap x1, y1, x2, y2 Swaps two grid cells
move x, y, xinc, yinc Increases given cell position by xinc and yinc

Static methods

name arguments description
fetch index Returns Grid from Grid.GRIDS at index
entry index, x, y Returns entry at grid (x, y) position
value index, x, y, ?val Returns value at grid (x, y) position, value sets position
swap index, x1, y1, x2, y2 Swaps two grid cells
move index, x, y, xinc, yinc Increases given cell position by xinc and yinc
release index Sets the grid at index in Grid.GRIDS to null

Variables

type name description
Number width Width of grid
Number height Height of grid
Object entries Array of all grid cells
Number id Index of the grid in Grid.GRIDS

Static variables

type name description
Number COUNT Next index of Grid.GRIDS
Object GRIDS Array of all Grids
Number SIZE Length of Grid.GRIDS

Example

// Create a 3x3 grid with default value 'apple'
const {Grid} = require("ffg-utils");
var _grid = new Grid(3, 3, "apple");

Vector

Vector object

Methods

name arguments description
constructor ?x, ?y, ?z Creates a vector of x, y, and z (all optional, 0 by default)
add a Adds a Number or Vector to this
sub a Subtracts a Number or Vector from this
mult a Multiplies a Number or Vector by this
div a Divides this by a Number or Vector

Static methods

name arguments description
fetch index Returns Vector from Vector.VECTORS at index
release index Sets Vector.VECTORS at index to null
add index, a Adds a Number or Vector to index at Vector.VECTORS
sub index, a Subtracts a Number or Vector from index at Vector.VECTORS
mult index, a Multiplies a Number or Vector by index at Vector.VECTORS
div index, a Divides index at Vector.VECTORS by a Number or Vector

Variables

type name description
Number x Value of x
Number y Value of y
Number z Value of z

Static variables

type name description
Number COUNT Next index of Vector.VECTORS
Object VECTORS Array of all Vectos
Number SIZE Length of Vector.VECTORS

Example

// Create a vector of (3, 5, 0)
const {Vector} = require("ffg-utils");
var _vec2 = new Vector(3, 5);

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Install

npm i ffg-utils

Weekly Downloads

1

Version

1.0.1

License

ISC

Unpacked Size

10.4 kB

Total Files

3

Last publish

Collaborators

  • ffgflash